Create models based on patterns with the ArrayĪny project in Blender will benefit from a good selection of materials and textures.
Use the Mirror modifier for symmetrical modeling.
Apply different types of shading for models.
Set the radius for the Subdivision Surface.
Control the smoothness of the Subdivision Surface.
We also need additional tools like modifiers! In this section you learn how to:
The extrude is a great tool for modeling, but it won't solve all problems related to modeling.
Use the mirror mode to invert 3D models.
Merge elements like vertices to fix 3D models.
Connect and create new geometry based on vertices, edges, and faces.
Add cuts to models based on loops of edges.
Work with precision extrudes to create new shapes.
Apply extrudes to 3D objects for modeling.
Use a semi-transparent mode to better select 3D models.
We will cover how to apply extrudes to transform polygons and more. The path to starting with 3D modeling will begin with one of the most basic tools for modeling, which is the extrude.
Move objects with precision using the 3D Cursor.
Start using Edit Mode for object manipulation.
Take advantage of the Undo history of Blender.
Use transformations like move, rotate, and scale.
How to create objects in the 3D Viewport.
In this section you find information about:
Moving and placing objects based on the 3D CursorĪfter we introduce the user interface and concepts like object selection, it is time to create and manipulate 3D objects.
Working with the 3D Cursor and the Snap.
Using keyboard shortcuts and active editors.
Chapter 8 – Animation rendering and compositionĭo you want to start from scratch with Blender 2.8? In this chapter, you will learn how to begin with Blender.
Chapter 7 – Animation and motion with Blender.
Chapter 4 – Modeling techniques and resources.
Chapter 2 – Object creation and manipulation.
Chapter 1 – Blender user interface and 3D navigation.
You will find content focused on beginners. All content from Blender 2.8: The beginner's guide will take into consideration a reader that doesn't have any prior experience with Blender.